Exploring the Fluent Design System | On .NET

Posted on Posted in Fluent, UWP apps, Windows 10, WPF

The Fluent Design System empowers creators to design applications that feel natural on the devices people use; from tablets to laptops to television. In this episode, Paul Gusmorino (@pag3rd) comes to share some of the motivations behind creating the Fluent Design system, and also shows how it supports different interaction models across devices. [00:45] – […]

The Windows Community Toolkit | On .NET

Posted on Posted in .NET, .NET Standard, UWP apps, WPF

The Windows Community Toolkit is a collection of helper functions, custom controls, and app services. In this episode, Senior Program Manager Nikola Metulev (@metulev) comes on the show to give us a walk through some of the useful tools inside of the toolkit [01:19] – Getting started with the Windows Community Toolkit [02:10] – Exploring […]

Getting started with UWP | On .NET

Posted on Posted in .NET, .NET Standard, UWP apps

The Universal Windows Platform (UWP) lets you build apps for any Windows device including PCs, Xbox One, HoloLens, and more. In this episode, Stefan Wick (@StefanWickDev) comes on the show to give us an update on what has been going on in the world of UWP. [01:00] – How is UWP different from other desktop frameworks […]

Building BuildCast, with UWP Media App Best Practices

Posted on Posted in .NET, Build, Coding4Fun, media players, UWP apps, Windows 10, XAML

Looking for a great sample app, that all buy itself is useful, yet one that also shows you how to use a ton of different OS features and frameworks? Fluent design system? Project Rome? Entity Framework? Media Playback? Notifications? Sharing? Inking? //buildcast might just be that project for you! Microsoft/BuildCast Features At a high level […]